I have my own unreal day/night system going but I would like to have a specific script/variable/switch that will set the lighting outside to either day or night.
Is there already something for this?
Or should I just have an event that is parallel process that changes the screen tone with a switch/variable condition for a specific quest?
Is there already something for this?
Or should I just have an event that is parallel process that changes the screen tone with a switch/variable condition for a specific quest?